

But, as food for thought, here are some points I feel would help ensure SF6 sits firmly in the S-Tier.Įnough yakkin’. Of course, there are far more than five-to-ten attributes that go into making a modern classic. And while I don’t consider my own humble opinion the be-all and end-all of game design, I’ve gotten to thinking about some features, design theories, and style ideas that I’d like to both see (and not see) Capcom adopt for our next walk through the avenues and alleyways of the Street Fighter series. Still, as Andre 3000 once told us, you can plan a preeetty picnic but you can’t predict the wea-ther.

And with a bonus year of development time in the bag, there is little reason for Capcom not to deliver a complete, feature-packed, and technically sound release come 2023. It goes way beyond the awesome new visuals, with developer passion embedded deep into the overall “vibe” of the game.įrom the urban art style to the overhauled mechanics, the fascinating roster, the bombastic pride, and the vivid visual effects, SF6 already looks like something special. This seems to be the case as, from what we’ve seen so far, Street Fighter 6 looks fantastic. The Street Fighter 6 development team, led by new director Takayuki Nakayama, appears to have taken the poor launch of SFV to heart, openly stating that it wants to learn from the preceding game’s mistakes. To this day many players - both veterans and part-timers - agree that the game only really came together years on from its initial launch. I don’t need to waste your time with the rap sheet, but in-game ads, two forms of digital currency, a lack of single-player interest, myriad “real money only” DLC, PC-invading kernels, Ken’s weird head, controller incompatibility, “censorship” controversies, and atrocious online at launch all saw SF6 stumble out of the starting blocks and struggle at the cash registers. But, inarguably, that game had a disastrous launch, perhaps the worst in mainline SF history.

And, on occasion, I truly love Street Fighter V. Now, it needs to be made absolutely clear that I like 2016 release Street Fighter V.
#Street fighter 6 juri animated gif Offline
The drop of each and every iteration of the World Warriors has always been an event - bringing with it nerve-wracking excitement and the promise of many long nights, intense practice sessions, competitive online and offline tournaments, and, most importantly of all, the opportunity to choose new artwork for my fightstick. As regular readers will know, I’ve been playing fighting games since 1990. And for many people, (yer boy Moyse included), the legendary developer has done an amazing job at keeping the hype engines running on overdrive.Įvery trailer, every roster reveal, and every playtest report, only heightens my anticipation for SF6. Street Fighter 6 may still be at least six months away, but you wouldn’t know from the way Capcom has been rolling out the trailers, theme songs, show demos, and character reveals since the fighter’s official announcement.
